// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf

#ifndef MGCOGLCAMERA_H
#define MGCOGLCAMERA_H

#include "MgcCamera.h"


class MgcOglCamera : public MgcCamera
{
    MgcDeclareRTTI;
    MgcDeclareStream;

public:
    MgcOglCamera (MgcReal fWidth, MgcReal fHeight);

    virtual void OnFrustumChange ();
    virtual void OnViewPortChange ();
    virtual void OnFrameChange ();

protected:
    MgcOglCamera ();

    MgcReal m_fWidth, m_fHeight;
};

MgcRegisterStream(MgcOglCamera);

#endif
